Play as one of four unique animal factions across a modular map that changes with each game.
Clear pollution, fight mechs, breach walls, build camps, and rewild factories in this new cooperative board game from the designer of PARKS and the creator of Bloc by Bloc. Play as one of four unique animal factions: the Council with its fortitude and bread, the Order with its wisdom of the flame, the Sect with its ingenious inventions, and the Coven with its spells and subterfuge. Can the defenders band together to heal the land and defeat the machine invasion? Or will the Commonwood succumb to an endless industrial winter? It’s up to you and your comrades to decide.
Includes the Digital PDF!
“This is a great movement puzzle which is exactly what I’m looking for. A lot of exciting moments here.”
-Jason Perez, One Stop Co-Op Shop
“Spirit Island + Root? Outlandish Games has an absolutely outstanding co-op game on their hands here.”
-Liege of Games
“Whether playing with my nine-year-old or a group of adults, I’ve been having a heck of a time smashing the machine.”
-Dan Thurot, Space Biff
Players are organizers of the animal resistance who have converged on a dangerous flashpoint in the war against the machines. Construction has begun on a new machine core and sprawling factory complex where an animal village once stood.
Engines are building walls that enclose habitat after habitat while mechs guard expanding factories and toxic pollution spreads. Organizers must cooperate with each other despite longstanding factional disagreements and help their network of fellow defenders take actions in the right locations and at the right times in order to win this crucial battle.