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Mission-based & fast-paced animal vs. machine roleplaying

The Defenders Almanac is a rules-light RPG & illustrated guidebook from the creators of Defenders of the Wild

$40

The Defenders Almanac - $40

Hardcover, 160 full color pages, orange ribbon
Time to play
180 min
Players
3 - 9
Main Mechanic
Roleplaying
Ages
14+
Series
Outlandish Games
Box Size
8.2" x 8.2" x 0.6"[?]

An extensive illustrated guidebook to the besieged lands of the Commonwood and a rules-light tabletop roleplaying game for collaboratively telling short stories of animal resistance to the machine invasion ~ from T.L. Simons, creator of Defenders of the Wild and Bloc by Bloc with fantasy author Margaret Killjoy, game designer Henry Audubon, illustrator Meg Lemieur, and writer Patricia Noonan. ISBN: 979-8-9985302-0-3

PDF included with each purchase of the hardcover book.

The Defenders Almanac
Roleplaying Game
Sold Out
$40
The Defenders Almanac PDF
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$10
Defenders of the Wild
Board Game
Sold Out
$54
Defenders Almanac + Defenders of the Wild Discounted Bundle
Bundle
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$84
Total: $0
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Explore the Commonwood

Join the Defenders

The Defenders Almanac features extensive reproductions of in-world documents such as histories, maps, botanical guides, short stories, and diagrams that are all paired with evocative illustrations. The final section of the book details the complete rules for a bespoke and streamlined roleplaying game system designed for quickly diving into short stories of sabotage, rescues, escapes, espionage, heists, and other forms of clandestine resistance.

This stand-alone role-playing game and guidebook vastly expands and elaborates on the conflicted world of the Commonwood, first introduced in the cooperative board game Defenders of the Wild.

Bespoke D6 Action

Rules-light roleplaying system

Each story requires a storyteller and 2 or more players to roleplay as the main characters: animal Defenders embarking on a pivotal and life-changing mission in the war against the machines. Players build their characters using a character web that expands as the story progresses unlocking new proficiencies and unique abilities. Significant actions are resolved using six-sided dice and the average story lasts 3-5 chapters that are each approximately 1 session of gameplay.

Download the free PDF!

Players Guidebook

This Defenders Almanac Player’s Guidebook reproduces all the crucial information players need during gameplay including instructions for building characters, rules for taking actions, an index of 96 unique character abilities, item tables, a full color map of the Commonwood and more.

Click the link below to download the free PDF!