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A trick-taking game where the format changes every round. Play to match carefully match the round's harmony rules.
In Vivo, each round starts by revealing a harmony type (Solo, Duet, Trio, Quartet). The harmony determines how many suits must be played in the trick—not being able to is considered playing “off-harmony,” making that player ineligible for points.
At the end of the trick, the player who played the highest on-harmony card scores two points, and the lowest on-harmony card scores for the value of that card (those bass notes are so important!).
Shuffle the Harmony Cards and place 1 faceup in the middle of the table. Deal each player a hand of 12 Playing Cards
The leading player can play any card they have, regardless of the harmony card
Following players must follow the harmony if possible—as in, the correct number of suits must be play-able.
The highest rank on-harmony scores their card facedown (2 points). The lowest rank on-harmony scores faceup (points equal to rank).
An opera in a box: