
Make delicious drinks while being a jerk
Soda Jerk
In Soda Jerk, you’ll be dealt a hand of delicious soda ingredient cards, including strawberry, blueberry, banana, kiwi, and orange. On your turn, either:
- Play a card face down in front of one of the taps (which are also labeled strawberry, blueberry, banana, kiwi, and orange)
- Flip over a face down card
At the end of the game, each card left in your hand is worth points equal to the final value at the matching tap. So, if you ended with two strawberry cards and the tap value of strawberry was 8, you get 16 points.
Try to get the most points while making your opponents go negative!
Trick-taking twists every round
Vivo
In Vivo, each round starts by revealing a harmony type (Solo, Duet, Trio, Quartet). The harmony determines how many suits must be played in the trick—not being able to is considered playing “off-harmony,” making that player ineligible for points.
At the end of the trick, the player who played the highest on-harmony card scores two points, and the lowest on-harmony card scores for the value of that card (those bass notes are so important!).



