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Instead of bidding on how many tricks you'll win, you'll bid on landing Trick conditions like "win with an even number" or "lose with an 8 or higher."
With confidence and swagger, the coolest skaters are always the ones that push their skills to the limit to land the newest, raddest trick.
In Sick Tricks, instead of bidding on how many tricks you’ll win, you’ll bid on how many different “Tricks” you’ll land. These Tricks include conditions like “win with an even number,” “lose with an 8 or higher,” or “win 4 tricks in a row.”
When a round starts, players place cubes to predict the number of Trick Cards they think they’ll complete. Skaters will score big for completing Tricks, but lose points for biffing. Confidence is only cool if you can back it up!







Calling Your Shot Is A Blast - A little trash-talk as you confidently place your piece on a Trick card is extremely fun. Feel super cool when you land it—cringe a little in embarrassment when you miss. If you love The Crew's goal-based gameplay, Sick Tricks is like a competitive version of that!
Opportunities Come and Go - As the game progresses, you'll have new chances come and go quickly. Don't forget to use other players' bids as information for your decision-making. The best skaters will know when conditions are perfect to go for their big Trick.
Go Big Or Go Home - If you fail a Trick, you'll lose two points. But, if you end a round with no missed Trick Cards and no cubes in their ‘Predicted Cubes’ section, you receive a bonus of 2 points. Let's see those perfect runs!