
A card game that dares you to try and break it.
Taking cues from Haggis and Balatro, designer Pete Wissinger expertly fuses the puzzley hand-management with combo-y deckbuilding.
$19
- 5 of a Kind
- 5 of a Kind: Expansion
5 of a Kind - $19
Inspired by Haggis and Balatro
A card game that dares you to try and break it.
Taking cues from Haggis and Balatro, designer Pete Wissinger expertly fuses the puzzley hand-management of a beloved climbing game with the wild, combo-y deckbuilding of the hit roguelike.
As the game progresses (and more powerful Market cards make their way into your deck), you'll be playing huge hands to score points and rush to the end!



Components
- 172 Starter Cards (4 decks of 18 cards)
- 251 Market Cards
- 340 Victory Point Chips
- 44 Player Aids
- 51 Pot Card


Why We Love It
Passing is Productive - In most climbing games, passing means sitting out. In 5 of a Kind, passing lets you get better. Passing is actually called "Pass & Prep". That's when you'll draw, cycle your deck, or buy a card from the market that goes straight in your hand. Because passing doesn't remove you from the round, if the same meld comes back you can jump right in with your new spoils.
Balatro Similarities and Differences - If you've lost a few (hundred) hours to Balatro, you know the joy of bending and tweaking a classic deck of cards into one that gets strange and powerful over the course of a game. But whereas Balatro is a solo, number-go-up kind of game, 5 of a Kind is head-to-head. You'll have to build a wilder deck than your opponents.
Cycle Cards Quickly - Every time you run through your deck, you earn a VP chip. The game end's triggered when no more VP chips are left in the supply. Optimize your deck before time runs out!